var encoding/json.encodeStatePool

4 uses

	encoding/json (current package)
		encode.go#L162: 	defer encodeStatePool.Put(e)
		encode.go#L268: var encodeStatePool sync.Pool
		encode.go#L271: 	if v := encodeStatePool.Get(); v != nil {
		stream.go#L208: 	defer encodeStatePool.Put(e)